Description: The purpose of this project was to produce a deliverable that allowed users to experience some type of virtual reality. This project allowed a user to go on a treasure hunt through a maze while using a Head-Mounted Display (HMD).
Role: This was an individual project. I created the maze using SketchUp. I imported the maze into the Unity game engine.
Date: This project was completed May of 2014.
Type: Class project
Output: The output of this project was a game created with the Unity game engine that utilized an HMD and a gamepad controller.
This is an overview of the maze created for this project. This maze was created using SketchUp.
This is an overview of the maze within the Unity environment. Purple line around the maze was added to indicate to the user that they are at the edge of the maze.
This is an example of a non-collected sphere.
This is an example of a collected sphere.
This is the final sphere.
The Oculus Rift was the HMD used for this project.
This Logitech gamepad was used to control the user avatar.